In your gameplay, there's a reason why i made them with "hotkeys", in any boss fights (there's 5 bosses) only use " Ash/- Health", in rest use " Ash/Sam Health".Ash, with whatever option selected can't die no matter what.Sam, will explode or die in any trap involved (if the sequence is required) Sam is fragile to explosion hits and explosive enemies (he will die, if you'll encounter this case, disable your activated cheat and try to kill him) other than that, Sam, won't die in combat (with other enemies) if " Ash/Sam Health" is enabled. In any of those two health scripts you can modify the initial value, meaning "(int)100" into, for example, "(int)150" same thing you can modfy for rage, change "(float)100" into, "(float)125".All this thingy with changing, is by finding any upgrades in your gameplay, only for visual, you can modify or not.
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